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Casañ Pitarch, Ricardo

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  • ABRIR AS PORTAS DA SALA DE AULA: SERIOUS GAMES - O IMPACTO DA GAMIFICAÇÃO NO ENSINO/APRENDIZAGEM DE LÍNGUAS ESTRANGEIRAS NO ENSINO SUPERIOR (APSASEG)
    Publication . Delplancq, Véronique; Costa Lopes, Ana Maria; Oliveira, Isabel; Martins, Joana; Pereira, José; Martin, Justine; Casañ Pitarch, Ricardo; Gillain, Romain; Amante, Susana; Fidalgo, Susana
    A aprendizagem no ES tem deixado pouco espaço ao jogo. ---- surgimento dos serious games. Esta ferramenta pedagógica, resultado da associação da vertente lúdica, com recurso ao digital, às estratégias de aprendizagem, das Línguas Estrangeiras para fins específicos, representa um desafio original de potencial melhoria para o ensino-aprendizagem neste contexto mais específico de cursos do ES em áreas que não as LE. --- Motivar e encorajar os estudantes, estabilizar os conhecimentos e promover e reforçar a aprendizagem.
  • DIGITAL TOOLS FOR FOREIGN LANGUAGE LEARNING IN HIGHER EDUCATION IN PORTUGAL: IMMEASURABLE OPPORTUNITIES AMIDST MULTIPLE CHALLENGES
    Publication . Delplancq, Véronique; Costa Lopes, Ana Maria; Oliveira, Isabel; Martins, Joana; Pereira, José; Martin, Justine; Casañ Pitarch, Ricardo; Gillain, Romain; Amante, Susana; Fidalgo, Susana
    Pedagogical innovation in higher education (HE) is a delicate subject that has already been the object of many studies. Today, it is clear that students must play a very active role in their own learning, in a process that is both increasingly individualised and collaborative, in line with the ever-changing demands of the labour market and society as a whole. Pedagogical innovation can be based on various active methodologies which rest upon numerous tools, among which digital tools currently hold a prominent place. However, it is undeniable that the various studies have attempted to draw firm conclusions about the advantages and disadvantages of the different methodologies. What's more, there are so many digital tools readily available to users on the internet that it is often difficult to make a reasoned choice that will guarantee real benefits in terms of learning outcomes right from the beginning of the work with students. In fact, each student has their own particular needs and reactions. This means that teachers need to be highly flexible and able to quickly adapt the teaching sequences they had prepared. They also need to be familiar with a wide range of active methodologies and digital tools to support students' work and they must be constantly updated to keep pace with the demands of emerging technologies. The challenges are many, but they guarantee motivation for all those involved in the educational process. This article is intended as a contribution to the discussion on the implementation of active methodologies for foreign language (FL) learning in HE, supported by a wide range of up-to-date digital tools. The experiment presented, which is the result of projects developed at the School of Education (ESEV) of the Polytechnic Institute of Viseu (Portugal), took place during the second semester of the 23-24 academic year, as part of a FL curricular unit (CU) (English and French) of the 3-year degree course in Media Studies, with a group of 25 second-year students. The general aim of this CU is to deepen the communicative skills pertaining to the career paths of these students, by mobilising the professional skills of these forthcoming media professionals. Other skills, such as the cultural and intercultural skills inherent to FL, are also worked on. The preferred methodologies are project-based learning, mobile learning, flipped learning, gamification and peer assessment, within a collaborative and constructive environment. In addition to these obvious hard skills, soft skills such as creativity, flexibility, empathy, critical thinking, interpersonal skills are all part of the learning progress. The study shows the evolution of the didactic sequence developed at the beginning of the semester, justifies the decisions taken towards the achievement of positive didactic repercussions particularly with regard to the choice of the digital tools used (for the production and dissemination of documents drawn up by the students or for gamification), systematises the reasons for the adaptation throughout the semester and outlines the difficulties encountered, as well as the advantages of these teaching choices from the point of view of the student, the teacher and the assessment procedures. It concludes with prospects for future research, in particular by considering AI as an inevitable asset within teaching-learning contexts.
  • THE EVOLUTION OF FOREIGN LANGUAGE LEARNING IN HIGHER EDUCATION: A RISKY APPROACH
    Publication . Delplancq, Véronique; Costa Lopes, Ana Maria; Pereira, José Manuel de Almeida; Martin, Justine; Casañ Pitarch, Ricardo; Gillain, Romain; Fidalgo, Susana; Mafalda, Carmo
    The introduction of active pedagogies into teaching practices is creating renewed motivation and energy for teachers and students alike. These varied pedagogies, marked by a few trends, represent, particularly in higher education (HE), a tremendous opportunity to modernise content and make the learning environment livelier and more open. However, it should be acknowledged that many difficulties have arisen, and many challenges need to be overcome. It is not only a question of selecting suitable active teaching methods, but it is also vital to define strategies that are appropriate to the target audience, the time available, and theskills being pursued to be flexible and responsive enough to reorient learners very quickly, even during class time, and to create activities that are motivating and effective in terms of learning. The impact on assessment is evident. Digital tools play a major role in this new paradigm, but they can also lead to problems in the students' work if they do not identify with the target digital tools. Learning foreign languages (FL) is becoming more communicative and interactive. In this sense, online platforms, mobile applications, and multimedia resources offer tremendous opportunities to develop multiple skills and diversify knowledge influenced by social and professional demands. This research shows the results of studies carried out in recent years with students of the Media Studies degree at the Higher School of Education of the Polytechnic Institute of Viseu (Portugal) in FL courses. We will introduce the active teaching methods used, discuss the pedagogical devices, lesson plans and choices made regarding the digital tools used, and list the difficulties encountered by the teachers and the major challenges they had to tackle in order to guarantee and maintain the students’ motivation and commitment throughout the course. Keeping these ideas in mind, the assessment of skills and knowledge also needs to evolve to better guarantee the fulfilment of the learning objectives. In conclusion, the risks created by this deep and extremely rapid evolution are inherent to the extraordinary opportunities to rethink FL learning and test new activities characterised by promoting creativity at the HE level. The key factor lies in the adaptability of all the participants involved in the process, the willingness to move ahead, away from the comfort zone of traditional approaches and to innovate in a reasonable and effective way.