Publication
Real-time simulation of cumulus clouds through SkewT/LogP diagrams
dc.contributor.author | P. Duarte, Rui | |
dc.contributor.author | Gomes, A.J.P. | |
dc.date.accessioned | 2024-10-15T07:37:15Z | |
dc.date.available | 2024-10-15T07:37:15Z | |
dc.date.issued | 2017 | |
dc.date.updated | 2024-09-22T13:37:00Z | |
dc.description.abstract | Modeling, simulation, and realistic rendering of natural phenomena have been important goals in computer graphics for decades. Clouds, as a natural phenomenon, represent a real challenge because their birth, life, and death are amorphous and dynamic in nature. As a consequence, cloud simulation is very time-consuming when using physically-based methods. This paper presents a real-time cloud simulation method based on SkewT/LogP diagrams to overcome this time performance problem. These diagrams allow us to simulate 3D clouds from sounding data made public worldwide by weather agencies. More specifically, a SkewT/LogP diagram describes the vertical motion of a cloud in the atmosphere, i.e., our cloud simulator system is based on physics but avoids solving differential equations of cloud motion to achieve real-time rates. We have also built a visual tool for 2D SkewT/LogP diagrams that allows us to inspect, control and simulate the thermodynamic process of ascending clouds in the atmosphere, as well as a 3D synthetic environment where clouds are advected by buoyant forces. This lightweight physically-based technique enables the incorporation of our cloud simulator in systems tied to important industries, namely movies, virtual environments, and video games. | pt_PT |
dc.description.version | info:eu-repo/semantics/publishedVersion | pt_PT |
dc.identifier.citation | Duarte, R. P. A., & Gomes, A. J. P. (2017). Real-time simulation of cumulus clouds through skewT/logP diagrams. Proceedings of the 33rd Spring Conference on Computer Graphics, 1. https://doi.org/10.1145/3154353.3154368 | pt_PT |
dc.identifier.doi | 10.1145/3154353.3154368 | pt_PT |
dc.identifier.eid | 2-s2.0-85044263724 | |
dc.identifier.slug | cv-prod-826475 | |
dc.identifier.uri | http://hdl.handle.net/10400.19/8588 | |
dc.language.iso | eng | pt_PT |
dc.peerreviewed | yes | pt_PT |
dc.subject | Cloud simulation | pt_PT |
dc.subject | Cloud rendering | pt_PT |
dc.subject | Physically-based methods | pt_PT |
dc.subject | SkewT/LogP diagrams | pt_PT |
dc.title | Real-time simulation of cumulus clouds through SkewT/LogP diagrams | pt_PT |
dc.type | conference object | |
dspace.entity.type | Publication | |
oaire.citation.endPage | 114 | pt_PT |
oaire.citation.startPage | 103 | pt_PT |
oaire.citation.title | Proceedings of the 33rd Spring Conference on Computer Graphics, 1 | pt_PT |
person.familyName | Monteiro Amaro Duarte | |
person.givenName | Rui Pedro | |
person.identifier | gIYE8M4AAAAJ | |
person.identifier.ciencia-id | 211F-55A0-4B63 | |
person.identifier.orcid | 0000-0002-6819-0985 | |
person.identifier.scopus-author-id | 14059938600 | |
rcaap.cv.cienciaid | 211F-55A0-4B63 | Rui Pedro Monteiro Amaro Duarte | |
rcaap.rights | restrictedAccess | pt_PT |
rcaap.type | conferenceObject | pt_PT |
relation.isAuthorOfPublication | d56c3162-80a4-4ade-810d-43bae4ee6d73 | |
relation.isAuthorOfPublication.latestForDiscovery | d56c3162-80a4-4ade-810d-43bae4ee6d73 |