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Abstract(s)
In recent years there is a growing interest in including programming activities in education, emphasizing the importance of children developing computer thinking since early ages. Block-based programming environments scaffold children to explore and learn programming in an easier way. In this paper we present a project supported by a theoretical framework that mobilizes constructionism, the maker movement, tinkering, and project-based learning, and a practical framework based on workshops with primary teachers. Primary school children developed computational thinking and creative computing skills, while they design and present ideas to turn their city a smart city. Results show the quality of the products developed using programming and robots and the impact that this approach can have in authentic learning.
Description
Keywords
Computational Thinking Creative Computing Robotic Project-Based Learning Primary Schools
Citation
Publisher
IEEE