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Abstract(s)
This chapter discusses the art learning experience in Metaverse, the virtual art lab, conducted entirely online. The authors aim to understand the potentialities of mediated art teaching. It analyses two art projects carried out by higher education students, The Virtual Garden of Time and [D]Utopia, where virtual environments and avatars were designed in a 3D simulator. The process of learning and designing artworks is considered, and a student survey was analyzed, in order to determine advantages and limitations of using creative collaborative environments in art teaching. The authors found that the Metaverse can be an excellent opportunity for students to develop creative, technical, conceptual, and collaborative skills.
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Citation
o, S., & Souto-e-Melo, A. (2023). The virtual art lab: Art teaching in the metaverse. In A. S. Zimmerman, Handbook of Research on Advancing Teaching and Teacher Education in the Context of a Virtual Age (pp. 78–103). IGI Global.