ESEV - DCA - Artigo em ata de evento científico internacional
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- Abriendo las puertas de las instituciones de educación superior: aprendizaje experiencial en el curso de Educación SocialPublication . Araújo, Lia; Fonseca, Susana; Amante, Maria JoãoIn an increasingly aging world, the effort to prepare future professionals for work with older persons starts to be a concern of higher education institutions. This article comments on the importance of experiential learning for preparing Social Education students to intervene with older people and presents an activity piloted at a Polytechnic University of Portugal. About 40 older persons from nursing homes came to a class in order to experiment the games developed during previous classes by the students. In order to understand the benefits of experimenting the games with older persons for the students, 37 students have answered a questionnaire about the importance of this learning activity. Findings on their assessment showed that the experience was generally positive, with all students rating as very important/important for their learning. Through open-ended questions the most mentioned benefits of the activity were the opportunity to social interact, to have contact with older persons, to develop in practice something theoretically conceived in the classroom, and to stimulate older persons. Through closed-ended questions the level of accordance with the pedagogical aims of the activity were very high, with 32 (86.5%) totally agreeing that it served to interact with older persons and 24 (64.9%) agreeing that the activity made them to realize if they like this area of intervention. The authors describe the impact this kind of activity may have on the knowledge about older persons, skills for motivating a group activity and also students’ beliefs, attitudes, and values related to working with older adults.
- Algorithmic thinking and creativity: a deck of cards for early childhood educationPublication . Pacheco Figueiredo, Maria; Alves, Valter; Gomes, Diana; Amante, Susana; Sousa, C.; Gomes, Helena Margarida dos Santos Vasconcelos; P. Duarte, Rui; Gomes, Cristina Azevedo; Rego, Belmiro; Evin Gencel, IlkeThe challenges presented to educational systems and researchers about algorithmic thinking are wide and exciting. Several initiatives are working on contributions. In the framework of a European Project focused on algorithmic thinking skills through play-based learning, we undertook the development of a resource for introducing algorithmic thinking to teachers and children in Early Childhood Education. The paper presents the resource, a deck of cards, highlighting its connections to creativity and algorithmic thinking. The paper briefly introduces the research design in place to pilot together with preliminary data from the tests with future teachers and a group of 5 years-old children. The deck of cards has been well received by both future teachers and children. The simple drawings are considered attractive and allow for diverse decisions about what to represent. Conditions, in particular, were well received by children. Further analysis of existing data will provide more information regarding the potential and limitations of the deck of cards.
- Analyzing the Use and extensions of UTAUT ModelPublication . Rito, P. N.In the investigation that is being developed, one of the important aspects is to know and adopt/ nominate/choose one of the existing models that explains the adoption and use by individuals of a new technology, in an organization. Of the various models that exists in the literature, UTAUT is our choice. From the literature review that has taken place so far, on the implementation of the UTAUT model, we have particular interest on the results obtained in cases of complex technologies adoption and of voluntary use. The use of models such as the UTAUT also serve as tools that enable information systems professionals to forecast the adoption / resistance before it takes shape and to advance interventions in order to streamline the impact on individuals adopters.
- Art Practice in Collaborative Virtual EnvironmentsPublication . Sousa, Catarina Carneiro de; Eustáquio, LuísThis article addresses and characterises creative art processes in Collaborative Virtual Environments (CVEs), examining how most art works in CVEs escape and resist taxonomic classification given their unstable and fluid nature, which is often open and participatory.
- Audiovisual production MOOCS: analysis of organizational, content, and methodological criteriaPublication . De Almeida Gouveia, Teresa Sofia; Ferreira, Sónia; Sobral, Filomena Antunes; Morais, Nídia SaloméThe COVID-19 pandemic has imposed unprecedented changes and challenges to the ways of learning, teaching, and communicating within educational institutions. Prophylactic isolation measures, adopted globally, have discontinued face-to-face teaching and precipitated distance learning. This reality highlighted the importance of online courses as creative initiatives to overcome space and time constraints in a limited pedagogical context. It was in this scope that the Project "Exploration of online methodologies in the development of competencies in the audiovisual area" emerged, proposing the creation of a Massive Open Online Course (MOOC) in the audiovisual area (from the idea to the final product) and the development of the online platform LOOP for the implementation and availability of this and other courses held afterward. The project involves three Portuguese higher education institutions and one Spanish one, motivated to develop innovative proposals, both in research and education. Moreover, this network presents a diversity of training in degree courses, master's, and technological specialization programs, which allows us a privileged contact with the students and helps us establish priorities and needs. This paper focuses on the survey and analysis, at the national and international level, of MOOCs dedicated to the themes of audiovisual production to expose parameters of both organizational and content scope. The methodological approach will be divided into two phases: a) identification of the criteria for analyzing courses through the literature review; b) and selection of the courses to be analyzed. This selection will be conducted through a database search, identifying the keywords in Portuguese, English, and Spanish: audiovisual online course; audiovisual free course; filmmaking course; scriptwriting course; video editing course; and other derivations. It is hoped to present a set of guidelines for developing the course related to the organization and the content.
- Augmented reality in Portugal: its use, its development, and contextsPublication . Rito, P. N.The Portuguese Open Access Scientific Repositories of Portugal (RCAPP) platform allows searching and accessing various documents available in various institutional repositories and scientific journals. This set of repositories includes several Portuguese Higher Education institutions that, through these platforms, make available what has been produced by their researchers in different areas. From this portal and with reference to the last five calendar years, the year 2017 (inclusive) and until the year 2021 (inclusive), we sought to obtain information about what has been built or explored with augmented reality, trying to obtain information from these sources on what is being done with this technology in Portugal. From the results obtained, research sources (resources) related to references to non-Portuguese institutions were removed. Thus, on May 31, 2022, an advanced search was carried out on RCAPP using the reference time period from 2017 to 2021, and two sets of words were used to carry out the search and collection. The first used the expression “realidade aumentada” and the second with “augmented reality.” The justification for using the two expressions was related to the fact that Portuguese researchers were encouraged to write their research works in English to allow others to read their work, and this option was adopted to obtain more resources for further analysis. With these searches in Portuguese and in English, a very similar number was obtained in terms of quantity, with one hundred and seven references being collected in Portuguese and one hundred and fourteen references in English. Subsequently, all documents were collected, which resulted in obtaining one hundred and eighty-nine files. In a first review, it was possible to identify several scenarios where augmented reality is used in educational contexts, both from a recreational and educational perspective. This document thus comes to show in an organized way the collection of information related to the contexts where augmented reality is used, obtaining information: that allows identifying the use of this technology, the developments she has had, and catalog this information in a summarized and organized way.
- O Avatar como Corpo ExpressivoPublication . Sousa, Catarina Carneiro deEste estudo analisa o uso de avatares em um ambiente mediado, em particular a sua contribuição para a produção de uma corporeidade virtual. Esta investigação concentra-se na experiência de corporeidade em ambientes virtuais multiutilizador sociais e nas affordances de avatares nesse contexto. O avatar apresenta-se como o signo visível de um corpo distribuído, produzido em conjunto peloo utilizador, código e hardware.
- Blended-learning in higher education: student's perceptions during covid-19 pandemicPublication . Morais, Nídia Salomé; Raposo, RuiAt the end of January 2021, due to the evolution of the epidemiological situation caused by COVID-19, Portugal was forced to implement measures to avoid further spreading of the disease. One of the measures was the suspension of in person classes and non-teaching activities in higher education institutions as of January 22, 2021, a situation that led to the adoption of a completely online modality, similar to what happened in March 2020. Based on issues experienced in 2020, many institutions had already adopted a blended-learning modality in their 2020/2021 academic year teaching activities. This paper describes the experience of a course unit that adopted in-person and distance learning classes in a communication course during the 1st semester of the same year. To ascertain the students' perceptions about their experience, a questionnaire-based study was conducted, and its results are presented throughout this paper. Applied at end of the semester and with the participation of 57 students, the questionnaire results show that the vast majority considered the management between in person classes and online classes as appropriate, expressing a preference for the in-person modality. The answers reveal that they did not feel unmotivated when they were online because, among other factors, the equipment and the Internet connection allowed them to attend the online lectures without any problems worthy of attention. Regarding the means of communication adopted, the study reveals that the vast majority considered the Moodle platform as fundamental for the running of the course unit, and the Zoom service was considered as suitable for both practical and theoretical classes. Finally, concerning the activities proposed in the course unit, most students considered them suitable for developing the expected outcome skills and felt that they were able to successfully develop the proposed tasks, showing a willingness to continue developing skills in the course unit field.
- A capa congénita da subjectividade: o jornalista entre o interlocutor do acontecimento e o construtor socialPublication . Barroso, PauloIn journalism studies, we learn that the objectivity is always analyzed as compass to the suitable exercise of the informative activity. The objectivity myth works to hide the storyteller’s natural ethos and pathos. If who tells a story adds the story, the objectivity’s lie, that recommends the journalist to look for exactness, serves to demonstrate, at least, the inalienable true of the journalistic subjectivity. Which verbal exteriority to what happens, deserve to be told and to be socially constructed? Which point of view? Who decide what can be known? What’s the reality that isn’t communicated by the journalists?
- Ciberjornalismo de ciência e tecnologia: contributos da infografia para o seu entendimento e compreensão.Publication . Pereira, Filipa Rodrigues Ramos; Silva, Lídia OliveiraSendo a comunicação de ciência e tecnologia considerada complexa e de difícil entendimento, procura-se nesta comunicação apresentar a infografia como uma ferramenta essencial ao serviço desta temática. A infografia é um excelente recurso de comunicação e informação e tem ganho destaque nos diversos meios de comunicação social e no suporte online não é diferente. Partindo das potencialidades do ciberjornalismo a infografia reveste-se de forte potencial atrativo visual e assim cativa os utilizadores das edições online dos jornais em análise nesta comunicação. Demostrou ser uma ferramenta de comunicação promotora de entendimento, conhecimento e até diálogo. Como tema central destaca-se a comunicação de ciência e tecnologia que só pode ter a ganhar se usar a infografia como um meio para a sua difusão e promoção. Por este motivo nesta comunicação cruzam-se os dados de uma investigação de doutoramento datada de 2016 em comparação com infografias publicadas mais recentemente.